- Make the default dimcolor match VKDoom's titular orange tone

- Change Doom's gold-ish dim color to a more darker red (that gold-ish color is a leftover from ancient ZDoom days... time to move on away from it)
This commit is contained in:
nashmuhandes 2024-07-04 17:21:11 +08:00
commit 4d4a5ec440
3 changed files with 3 additions and 3 deletions

View file

@ -339,7 +339,7 @@ CUSTOM_CVAR(Float, dimamount, -1.f, CVAR_ARCHIVE)
self = 1.f;
}
}
CVAR(Color, dimcolor, 0xffd700, CVAR_ARCHIVE)
CVAR(Color, dimcolor, 0x571902, CVAR_ARCHIVE)
void System_M_Dim()
{

View file

@ -36,7 +36,7 @@ gameinfo
weaponslot = 5, "RocketLauncher"
weaponslot = 6, "PlasmaRifle"
weaponslot = 7, "BFG9000"
dimcolor = "30 26 00"
dimcolor = "08 00 00"
dimamount = 0.5
bluramount = 0.0
menuslidercolor = "Orange"

View file

@ -25,7 +25,7 @@ gameinfo
statusbar = "sbarinfo/doom.txt"
intermissionmusic = ""
intermissioncounter = true
dimcolor = "6f 00 6b"
dimcolor = "51 19 02"
dimamount = 0.8
bluramount = 0.0
menuslidercolor = "Orange"