- Make the default dimcolor match VKDoom's titular orange tone
- Change Doom's gold-ish dim color to a more darker red (that gold-ish color is a leftover from ancient ZDoom days... time to move on away from it)
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9d5fd281d6
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4d4a5ec440
3 changed files with 3 additions and 3 deletions
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@ -339,7 +339,7 @@ CUSTOM_CVAR(Float, dimamount, -1.f, CVAR_ARCHIVE)
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self = 1.f;
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}
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}
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CVAR(Color, dimcolor, 0xffd700, CVAR_ARCHIVE)
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CVAR(Color, dimcolor, 0x571902, CVAR_ARCHIVE)
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void System_M_Dim()
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{
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@ -36,7 +36,7 @@ gameinfo
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weaponslot = 5, "RocketLauncher"
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weaponslot = 6, "PlasmaRifle"
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weaponslot = 7, "BFG9000"
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dimcolor = "30 26 00"
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dimcolor = "08 00 00"
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dimamount = 0.5
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bluramount = 0.0
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menuslidercolor = "Orange"
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@ -25,7 +25,7 @@ gameinfo
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statusbar = "sbarinfo/doom.txt"
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intermissionmusic = ""
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intermissioncounter = true
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dimcolor = "6f 00 6b"
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dimcolor = "51 19 02"
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dimamount = 0.8
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bluramount = 0.0
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menuslidercolor = "Orange"
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