- floatified sidedef texture info and fixed two bugs involving this data.
This commit is contained in:
parent
f1b3f59bcc
commit
4d4f31fd83
6 changed files with 62 additions and 109 deletions
|
|
@ -2627,10 +2627,10 @@ void P_LoadSideDefs2 (MapData *map, FMissingTextureTracker &missingtex)
|
|||
msd->rowoffset += 102;
|
||||
}
|
||||
|
||||
sd->SetTextureXOffset(LittleShort(msd->textureoffset)<<FRACBITS);
|
||||
sd->SetTextureYOffset(LittleShort(msd->rowoffset)<<FRACBITS);
|
||||
sd->SetTextureXScale(FRACUNIT);
|
||||
sd->SetTextureYScale(FRACUNIT);
|
||||
sd->SetTextureXOffset(LittleShort(msd->textureoffset));
|
||||
sd->SetTextureYOffset(LittleShort(msd->rowoffset));
|
||||
sd->SetTextureXScale(1.);
|
||||
sd->SetTextureYScale(1.);
|
||||
sd->linedef = NULL;
|
||||
sd->Flags = 0;
|
||||
sd->Index = i;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue