- I finally managed to test the translucency options for composite texture
definitions in HIRESTEX. The feature should be complete now. - Fixed: A_CheckTargetInLOS used BAM angles instead of degrees which is the DECORATE convention. - Added Snowkate709's A_CheckTargetInLOS addition. - Added listmaps CCMD. SVN r974 (trunk)
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8 changed files with 130 additions and 25 deletions
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@ -3330,3 +3330,16 @@ int FSkillInfo::GetTextColor() const
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}
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return color;
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}
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CCMD(listmaps)
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{
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for(unsigned i = 0; i < wadlevelinfos.Size(); i++)
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{
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level_info_t *info = &wadlevelinfos[i];
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if (P_CheckMapData(info->mapname))
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{
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Printf("%s: '%s'\n", info->mapname, G_MaybeLookupLevelName(info));
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}
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}
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}
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