- Fixed: DEM_WIPEON/OFF commands should be ignored during demo playback and
not pause the game, or the whole thing will be out of sync. SVN r489 (trunk)
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2 changed files with 3 additions and 1 deletions
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@ -72,7 +72,7 @@ void P_Ticker (void)
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r_NoInterpolate = true;
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// run the tic
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if (paused || playerswiping || P_CheckTickerPaused())
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if (paused || (playerswiping && !demoplayback) || P_CheckTickerPaused())
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return;
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S_ResumeSound ();
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