Merge branch 'master' into scripting
Conflicts: src/actor.h src/g_doom/a_doomweaps.cpp src/p_local.h src/p_map.cpp src/sdl/i_main.cpp src/thingdef/thingdef_codeptr.cpp
This commit is contained in:
commit
4deeb8d8ae
50 changed files with 825 additions and 576 deletions
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@ -95,8 +95,6 @@
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#define X64 ""
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#endif
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#define WINDOW_TITLE GAMESIG " " DOTVERSIONSTR X64 " (" __DATE__ ")"
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// The maximum number of functions that can be registered with atterm.
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#define MAX_TERMS 64
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@ -714,7 +712,9 @@ void ShowErrorPane(const char *text)
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}
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if (text != NULL)
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{
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SetWindowText (Window, "Fatal Error - " WINDOW_TITLE);
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char caption[100];
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mysnprintf(caption, countof(caption), "Fatal Error - "GAMESIG" %s "X64" (%s)", GetVersionString(), GetGitTime());
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SetWindowText (Window, caption);
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ErrorIcon = CreateWindowEx (WS_EX_NOPARENTNOTIFY, "STATIC", NULL, WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | SS_OWNERDRAW, 0, 0, 0, 0, Window, NULL, g_hInst, NULL);
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if (ErrorIcon != NULL)
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{
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@ -945,10 +945,12 @@ void DoMain (HINSTANCE hInstance)
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I_FatalError ("Could not register window class");
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/* create window */
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char caption[100];
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mysnprintf(caption, countof(caption), ""GAMESIG" %s "X64" (%s)", GetVersionString(), GetGitTime());
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Window = CreateWindowEx(
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WS_EX_APPWINDOW,
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(LPCTSTR)WinClassName,
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(LPCTSTR)WINDOW_TITLE,
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(LPCTSTR)caption,
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WS_OVERLAPPEDWINDOW | WS_VISIBLE | WS_CLIPCHILDREN,
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x, y, width, height,
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(HWND) NULL,
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@ -1045,7 +1047,7 @@ void DoomSpecificInfo (char *buffer, size_t bufflen)
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char *const buffend = buffer + bufflen - 2; // -2 for CRLF at end
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int i;
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buffer += mysnprintf (buffer, buffend - buffer, "ZDoom version " DOTVERSIONSTR " (" __DATE__ ")\r\n");
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buffer += mysnprintf (buffer, buffend - buffer, GAMENAME " version %s (%s)", GetVersionString(), GetGitHash());
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buffer += mysnprintf (buffer, buffend - buffer, "\r\nCommand line: %s\r\n", GetCommandLine());
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for (i = 0; (arg = Wads.GetWadName (i)) != NULL; ++i)
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