- Implement newer scaled fuzz in softpoly's truecolor non-sse drawer
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3 changed files with 27 additions and 21 deletions
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@ -193,7 +193,7 @@ namespace swrenderer
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void R_UpdateFuzzPosFrameStart()
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{
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if (r_fuzzscale)
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if (r_fuzzscale || r_polyrenderer)
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{
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static int next_random = 0;
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@ -207,7 +207,7 @@ namespace swrenderer
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void R_UpdateFuzzPos(const SpriteDrawerArgs &args)
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{
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if (!r_fuzzscale)
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if (!r_fuzzscale && !r_polyrenderer)
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{
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int yl = MAX(args.FuzzY1(), 1);
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int yh = MIN(args.FuzzY2(), fuzzviewheight);
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