Hooked up dynamic light on walls
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6 changed files with 99 additions and 26 deletions
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@ -62,6 +62,7 @@ namespace swrenderer
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extern int wallshade;
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double dc_texturemid;
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FLightNode *dc_light_list;
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int ylookup[MAXHEIGHT];
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uint8_t shadetables[NUMCOLORMAPS * 16 * 256];
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@ -100,6 +101,10 @@ namespace swrenderer
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uint8_t *dc_destorg;
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int dc_destheight;
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int dc_count;
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FVector3 dc_viewpos;
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FVector3 dc_viewpos_step;
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TriLight *dc_lights;
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int dc_num_lights;
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uint32_t dc_wall_texturefrac[4];
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uint32_t dc_wall_iscale[4];
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uint8_t *dc_wall_colormap[4];
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