- made AActor::alpha a floating point value

- replaced some uses of FRACUNIT with OPAQUE when it was about translucency.
- simplified some overly complicated translucency multiplications in the SBARINFO code.
This commit is contained in:
Christoph Oelckers 2016-03-21 12:18:46 +01:00
commit 4e60ea0252
50 changed files with 235 additions and 216 deletions

View file

@ -359,7 +359,7 @@ struct FMapThing
int args[5];
int Conversation;
double Gravity;
fixed_t alpha;
double Alpha;
DWORD fillcolor;
DVector2 Scale;
int health;