Fixed broken portals after loading saved game
Portals disabled initially and activated by scripting must be fully restored after loading of saved game https://forum.zdoom.org/viewtopic.php?t=59999
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2 changed files with 4 additions and 3 deletions
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@ -994,7 +994,7 @@ void G_SerializeLevel(FSerializer &arc, bool hubload)
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arc("zones", level.Zones);
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arc("lineportals", level.linePortals);
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arc("sectorportals", level.sectorPortals);
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if (arc.isReading()) P_CollectLinkedPortals();
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if (arc.isReading()) P_FinalizePortals();
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// [ZZ] serialize events
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E_SerializeEvents(arc);
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