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commit
4eef1d99ee
16 changed files with 32 additions and 32 deletions
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@ -193,7 +193,7 @@ void DBot::Dofire (ticcmd_t *cmd)
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else
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{
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//*4 is for atmosphere, the chainsaws sounding and all..
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no_fire = (Dist > MELEERANGE*4);
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no_fire = (Dist > DEFMELEERANGE*4);
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}
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}
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else if (player->ReadyWeapon->WeaponFlags & WIF_BOT_BFG)
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@ -2093,7 +2093,7 @@ DEFINE_ACTION_FUNCTION(AStateProvider, A_CustomPunch)
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damage *= pr_cwpunch() % 8 + 1;
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angle = self->Angles.Yaw + pr_cwpunch.Random2() * (5.625 / 256);
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if (range == 0) range = MELEERANGE;
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if (range == 0) range = DEFMELEERANGE;
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pitch = P_AimLineAttack (self, angle, range, &t);
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// only use ammo when actually hitting something!
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@ -62,7 +62,7 @@ extern int bmapnegy;
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#define TALKRANGE (128.)
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#define USERANGE (64.)
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#define MELEERANGE (64.)
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#define DEFMELEERANGE (64.)
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#define SAWRANGE (64.+(1./65536.)) // use meleerange + 1 so the puff doesn't skip the flash (i.e. plays all states)
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#define MISSILERANGE (32*64.)
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#define PLAYERMISSILERANGE (8192.) // [RH] New MISSILERANGE for players
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