- fixed some leftover references to the software renderer.

SVN r3264 (trunk)
This commit is contained in:
Christoph Oelckers 2011-07-07 19:53:42 +00:00
commit 4ef68ded5d
14 changed files with 154 additions and 171 deletions

View file

@ -85,8 +85,6 @@ struct FCoverageBuffer
unsigned int NumLists;
};
void R_DeinitSpriteData();
extern fixed_t globaluclip, globaldclip;
@ -120,9 +118,8 @@ static int spriteshade;
short zeroarray[MAXWIDTH];
short screenheightarray[MAXWIDTH];
CVAR (Bool, r_drawplayersprites, true, 0) // [RH] Draw player sprites?
CVAR (Bool, r_drawvoxels, true, 0)
EXTERN_CVAR (Bool, r_drawplayersprites)
EXTERN_CVAR (Bool, r_drawvoxels)
//
// INITIALIZATION FUNCTIONS
@ -149,8 +146,6 @@ static int vsprcount;
void R_DeinitSprites()
{
R_DeinitSpriteData();
// Free vissprites
for (int i = 0; i < MaxVisSprites; ++i)
{
@ -1982,11 +1977,7 @@ void R_DrawMasked (void)
R_3D_DeleteHeights();
fake3D = 0;
}
// draw the psprites on top of everything but does not draw on side views
if (!viewangleoffset)
{
R_DrawPlayerSprites ();
}
R_DrawPlayerSprites ();
}