Added parsing of ui, play, allowui and const qualifiers
This commit is contained in:
parent
5e5d0d3e57
commit
4fe9c7d8c8
10 changed files with 287 additions and 19 deletions
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@ -214,6 +214,9 @@ class_flags(X) ::= . { X.Flags = 0; X.Replaces = NULL; }
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class_flags(X) ::= class_flags(A) ABSTRACT. { X.Flags = A.Flags | ZCC_Abstract; X.Replaces = A.Replaces; }
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class_flags(X) ::= class_flags(A) NONEW. { X.Flags = A.Flags | ZCC_NoNew; X.Replaces = A.Replaces; }
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class_flags(X) ::= class_flags(A) NATIVE. { X.Flags = A.Flags | ZCC_Native; X.Replaces = A.Replaces; }
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class_flags(X) ::= class_flags(A) UI. { X.Flags = A.Flags | ZCC_UIFlag; X.Replaces = A.Replaces; }
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class_flags(X) ::= class_flags(A) PLAY. { X.Flags = A.Flags | ZCC_Play; X.Replaces = A.Replaces; }
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class_flags(X) ::= class_flags(A) ALLOWUI. { X.Flags = A.Flags | ZCC_AllowUI; X.Replaces = A.Replaces; }
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class_flags(X) ::= class_flags(A) REPLACES dottable_id(B). { X.Flags = A.Flags; X.Replaces = B; }
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/*----- Dottable Identifier -----*/
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@ -327,7 +330,10 @@ struct_def(X) ::= STRUCT(T) IDENTIFIER(A) struct_flags(S) LBRACE opt_struct_body
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%type struct_flags{ClassFlagsBlock}
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struct_flags(X) ::= . { X.Flags = 0; }
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struct_flags(X) ::= NATIVE. { X.Flags = ZCC_Native; }
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struct_flags(X) ::= struct_flags(A) UI. { X.Flags = A.Flags | ZCC_UIFlag; }
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struct_flags(X) ::= struct_flags(A) PLAY. { X.Flags = A.Flags | ZCC_Play; }
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struct_flags(X) ::= struct_flags(A) ALLOWUI. { X.Flags = A.Flags | ZCC_AllowUI; }
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struct_flags(X) ::= struct_flags(A) NATIVE. { X.Flags = A.Flags | ZCC_Native; }
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opt_struct_body(X) ::= . { X = NULL; }
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opt_struct_body(X) ::= struct_body(X).
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@ -1000,6 +1006,9 @@ decl_flag(X) ::= DEPRECATED(T). { X.Int = ZCC_Deprecated; X.SourceLoc = T.Sourc
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decl_flag(X) ::= VIRTUAL(T). { X.Int = ZCC_Virtual; X.SourceLoc = T.SourceLoc; }
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decl_flag(X) ::= OVERRIDE(T). { X.Int = ZCC_Override; X.SourceLoc = T.SourceLoc; }
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decl_flag(X) ::= VARARG(T). { X.Int = ZCC_VarArg; X.SourceLoc = T.SourceLoc; }
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decl_flag(X) ::= UI(T). { X.Int = ZCC_UIFlag; X.SourceLoc = T.SourceLoc; }
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decl_flag(X) ::= PLAY(T). { X.Int = ZCC_Play; X.SourceLoc = T.SourceLoc; }
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decl_flag(X) ::= ALLOWUI(T). { X.Int = ZCC_AllowUI; X.SourceLoc = T.SourceLoc; }
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func_const(X) ::= . { X.Int = 0; X.SourceLoc = stat->sc->GetMessageLine(); }
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func_const(X) ::= CONST(T). { X.Int = ZCC_FuncConst; X.SourceLoc = T.SourceLoc; }
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@ -496,6 +496,16 @@ void ZCCCompiler::CreateStructTypes()
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{
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s->strct->Type = NewStruct(s->NodeName(), outer);
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}
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if ((s->strct->Flags & (ZCC_UIFlag | ZCC_Play)) == (ZCC_UIFlag | ZCC_Play))
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{
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Error(s->strct, "Struct %s has incompatible flags", s->NodeName().GetChars());
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}
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if (s->strct->Flags & ZCC_UIFlag)
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s->Type()->ObjectFlags |= OF_UI;
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if (s->strct->Flags & ZCC_Play)
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s->Type()->ObjectFlags |= OF_Play;
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s->strct->Symbol = new PSymbolType(s->NodeName(), s->Type());
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syms->AddSymbol(s->strct->Symbol);
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@ -602,8 +612,24 @@ void ZCCCompiler::CreateClassTypes()
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if (c->cls->Flags & ZCC_Abstract)
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c->Type()->ObjectFlags |= OF_Abstract;
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// [ZZ] inherit nonew keyword
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if (c->cls->Flags & ZCC_NoNew || (parent && parent->ObjectFlags & OF_NoNew))
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if (c->cls->Flags & ZCC_NoNew || (parent->ObjectFlags & OF_NoNew))
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c->Type()->ObjectFlags |= OF_NoNew;
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//
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static int incompatible[] = { ZCC_UIFlag, ZCC_Play, ZCC_AllowUI };
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int incompatiblecnt = 0;
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for (int k = 0; k < countof(incompatible); k++)
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if (incompatible[k] & c->cls->Flags) incompatiblecnt++;
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if (incompatiblecnt > 1)
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{
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Error(c->cls, "Class %s has incompatible flags", c->NodeName().GetChars());
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}
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if (c->cls->Flags & ZCC_UIFlag || ((parent->ObjectFlags & OF_UI) && !(c->cls->Flags & ZCC_AllowUI)))
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c->Type()->ObjectFlags = (c->Type()->ObjectFlags&~OF_Play) | OF_UI;
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if (c->cls->Flags & ZCC_Play || ((parent->ObjectFlags & OF_Play) && !(c->cls->Flags & ZCC_AllowUI)))
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c->Type()->ObjectFlags = (c->Type()->ObjectFlags&~OF_UI) | OF_Play;
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c->Type()->bExported = true; // this class is accessible to script side type casts. (The reason for this flag is that types like PInt need to be skipped.)
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c->cls->Symbol = new PSymbolType(c->NodeName(), c->Type());
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OutNamespace->Symbols.AddSymbol(c->cls->Symbol);
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@ -1063,12 +1089,39 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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if (field->Flags & ZCC_Deprecated) varflags |= VARF_Deprecated;
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if (field->Flags & ZCC_ReadOnly) varflags |= VARF_ReadOnly;
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if (field->Flags & ZCC_Transient) varflags |= VARF_Transient;
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if (type->ObjectFlags & OF_UI)
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varflags |= VARF_UI;
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if (type->ObjectFlags & OF_Play)
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varflags |= VARF_Play;
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if (field->Flags & ZCC_UIFlag)
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varflags = (varflags&~VARF_Play) | VARF_UI;
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if (field->Flags & ZCC_Play)
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varflags = (varflags&~VARF_UI) | VARF_Play;
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if (field->Flags & ZCC_AllowUI)
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varflags = (varflags&~(VARF_UI | VARF_Play));
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if (field->Flags & ZCC_Native)
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{
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varflags |= VARF_Native | VARF_Transient;
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}
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static int excludescope[] = { ZCC_UIFlag, ZCC_Play, ZCC_AllowUI };
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int excludeflags = 0;
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int fc = 0;
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for (int i = 0; i < countof(excludescope); i++)
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{
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if (field->Flags & excludescope[i])
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{
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fc++;
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excludeflags |= excludescope[i];
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}
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}
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if (fc > 1)
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{
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Error(field, "Invalid combination of scope qualifiers %s on field %s", FlagsToString(excludeflags).GetChars(), FName(field->Names->Name).GetChars());
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varflags &= ~(VARF_UI | VARF_Play); // make plain data
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}
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if (field->Flags & ZCC_Meta)
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{
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varflags |= VARF_Meta | VARF_Static | VARF_ReadOnly; // metadata implies readonly
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@ -1101,11 +1154,11 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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fd = FindField(querytype, FName(name->Name).GetChars());
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if (fd == nullptr)
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{
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Error(field, "The member variable '%s.%s' has not been exported from the executable.", type->TypeName.GetChars(), FName(name->Name).GetChars());
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Error(field, "The member variable '%s.%s' has not been exported from the executable", type->TypeName.GetChars(), FName(name->Name).GetChars());
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}
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else if (thisfieldtype->Size != fd->FieldSize && fd->BitValue == 0)
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{
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Error(field, "The member variable '%s.%s' has mismatching sizes in internal and external declaration. (Internal = %d, External = %d)", type->TypeName.GetChars(), FName(name->Name).GetChars(), fd->FieldSize, thisfieldtype->Size);
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Error(field, "The member variable '%s.%s' has mismatching sizes in internal and external declaration (Internal = %d, External = %d)", type->TypeName.GetChars(), FName(name->Name).GetChars(), fd->FieldSize, thisfieldtype->Size);
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}
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// Q: Should we check alignment, too? A mismatch may be an indicator for bad assumptions.
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else
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@ -1117,7 +1170,7 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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}
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else if (hasnativechildren)
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{
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Error(field, "Cannot add field %s to %s. %s has native children which means it size may not change.", FName(name->Name).GetChars(), type->TypeName.GetChars(), type->TypeName.GetChars());
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Error(field, "Cannot add field %s to %s. %s has native children which means it size may not change", FName(name->Name).GetChars(), type->TypeName.GetChars(), type->TypeName.GetChars());
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}
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else
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{
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@ -1212,7 +1265,7 @@ bool ZCCCompiler::CompileProperties(PClass *type, TArray<ZCC_Property *> &Proper
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FString ZCCCompiler::FlagsToString(uint32_t flags)
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{
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const char *flagnames[] = { "native", "static", "private", "protected", "latent", "final", "meta", "action", "deprecated", "readonly", "funcconst", "abstract", "extension", "virtual", "override", "transient", "vararg" };
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const char *flagnames[] = { "native", "static", "private", "protected", "latent", "final", "meta", "action", "deprecated", "readonly", "const", "abstract", "extend", "virtual", "override", "transient", "vararg", "nonew", "ui", "play", "allowui" };
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FString build;
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for (size_t i = 0; i < countof(flagnames); i++)
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@ -2014,7 +2067,7 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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} while (t != f->Type);
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}
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int notallowed = ZCC_Latent | ZCC_Meta | ZCC_ReadOnly | ZCC_FuncConst | ZCC_Abstract;
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int notallowed = ZCC_Latent | ZCC_Meta | ZCC_ReadOnly | ZCC_Abstract;
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if (f->Flags & notallowed)
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{
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@ -2061,6 +2114,20 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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if (f->Flags & ZCC_Virtual) varflags |= VARF_Virtual;
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if (f->Flags & ZCC_Override) varflags |= VARF_Override;
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if (f->Flags & ZCC_VarArg) varflags |= VARF_VarArg;
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if (f->Flags & ZCC_FuncConst) varflags |= VARF_ReadOnly; // FuncConst method is internally marked as VARF_ReadOnly
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if (c->Type()->ObjectFlags & OF_UI)
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varflags |= VARF_UI;
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if (c->Type()->ObjectFlags & OF_Play)
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varflags |= VARF_Play;
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if (f->Flags & ZCC_FuncConst)
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varflags = (varflags&~(VARF_Play | VARF_UI)); // const implies allowui. this is checked a bit later to also not have ZCC_Play/ZCC_UIFlag.
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if (f->Flags & ZCC_UIFlag)
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varflags = (varflags&~VARF_Play) | VARF_UI;
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if (f->Flags & ZCC_Play)
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varflags = (varflags&~VARF_UI) | VARF_Play;
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if (f->Flags & ZCC_AllowUI)
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varflags = (varflags&~(VARF_Play | VARF_UI));
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if ((f->Flags & ZCC_VarArg) && !(f->Flags & ZCC_Native))
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{
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Error(f, "'VarArg' can only be used with native methods");
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@ -2086,36 +2153,57 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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}
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if (f->Flags & ZCC_Static) varflags = (varflags & ~VARF_Method) | VARF_Final, implicitargs = 0; // Static implies Final.
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if (varflags & VARF_Override) varflags &= ~VARF_Virtual; // allow 'virtual override'.
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// Only one of these flags may be used.
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static int exclude[] = { ZCC_Virtual, ZCC_Override, ZCC_Action, ZCC_Static };
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static const char * print[] = { "virtual", "override", "action", "static" };
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int excludeflags = 0;
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int fc = 0;
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FString build;
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < countof(exclude); i++)
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{
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if (f->Flags & exclude[i])
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{
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fc++;
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if (build.Len() > 0) build += ", ";
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build += print[i];
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excludeflags |= exclude[i];
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}
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}
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if (fc > 1)
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{
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Error(f, "Invalid combination of qualifiers %s on function %s.", FName(f->Name).GetChars(), build.GetChars());
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Error(f, "Invalid combination of qualifiers %s on function %s", FlagsToString(excludeflags).GetChars(), FName(f->Name).GetChars());
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varflags |= VARF_Method;
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}
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if (varflags & VARF_Override) varflags |= VARF_Virtual; // Now that the flags are checked, make all override functions virtual as well.
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// you can't have a const function belonging to either ui or play.
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// const is intended for plain data to signify that you can call a method on readonly variable.
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if ((f->Flags & ZCC_FuncConst) && (f->Flags & (ZCC_UIFlag | ZCC_Play)))
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{
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Error(f, "Invalid combination of qualifiers %s on function %s", FlagsToString(f->Flags&(ZCC_FuncConst | ZCC_UIFlag | ZCC_Play)).GetChars(), FName(f->Name).GetChars());
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}
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static int excludescope[] = { ZCC_UIFlag, ZCC_Play, ZCC_AllowUI };
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excludeflags = 0;
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fc = 0;
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for (int i = 0; i < countof(excludescope); i++)
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{
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if (f->Flags & excludescope[i])
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{
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fc++;
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excludeflags |= excludescope[i];
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}
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}
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if (fc > 1)
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{
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Error(f, "Invalid combination of scope qualifiers %s on function %s", FlagsToString(excludeflags).GetChars(), FName(f->Name).GetChars());
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varflags &= ~(VARF_UI | VARF_Play); // make plain data
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}
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if (f->Flags & ZCC_Native)
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{
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varflags |= VARF_Native;
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afd = FindFunction(c->Type(), FName(f->Name).GetChars());
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if (afd == nullptr)
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{
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Error(f, "The function '%s.%s' has not been exported from the executable.", c->Type()->TypeName.GetChars(), FName(f->Name).GetChars());
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Error(f, "The function '%s.%s' has not been exported from the executable", c->Type()->TypeName.GetChars(), FName(f->Name).GetChars());
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}
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else
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{
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@ -2229,7 +2317,7 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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}
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else if (hasoptionals)
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{
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Error(p, "All arguments after the first optional one need also be optional.");
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Error(p, "All arguments after the first optional one need also be optional");
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}
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// TBD: disallow certain types? For now, let everything pass that isn't an array.
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args.Push(type);
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@ -2289,13 +2377,20 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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{
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if (sym->Variants[0].Implementation == nullptr)
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{
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Error(f, "Virtual function %s.%s not present.", c->Type()->TypeName.GetChars(), FName(f->Name).GetChars());
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Error(f, "Virtual function %s.%s not present", c->Type()->TypeName.GetChars(), FName(f->Name).GetChars());
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return;
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}
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if (varflags & VARF_Final)
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{
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sym->Variants[0].Implementation->Final = true;
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}
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// [ZZ] unspecified virtual function inherits old scope. virtual function scope can't be changed.
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if (f->Flags & ZCC_UIFlag) // only direct specification here (varflags can also have owning class scope applied, we don't want that)
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sym->Variants[0].Implementation->ScopeUI = true;
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if (f->Flags & ZCC_Play) // only direct specification here
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sym->Variants[0].Implementation->ScopePlay = true;
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if (varflags & VARF_ReadOnly)
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sym->Variants[0].Implementation->FuncConst = true;
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if (forclass)
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{
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int vindex = clstype->FindVirtualIndex(sym->SymbolName, sym->Variants[0].Proto);
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@ -2313,6 +2408,27 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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{
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Error(f, "Attempt to override final function %s", FName(f->Name).GetChars());
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}
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// you can't change ui/play/allowui for a virtual method.
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if ((oldfunc->ScopePlay != sym->Variants[0].Implementation->ScopePlay) ||
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(oldfunc->ScopeUI != sym->Variants[0].Implementation->ScopeUI))
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{
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Error(f, "Attempt to change scope for virtual function %s", FName(f->Name).GetChars());
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}
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// you can't change const qualifier for a virtual method
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if (oldfunc->FuncConst != (varflags & VARF_ReadOnly))
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{
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Error(f, "Attempt to change const qualifier for virtual function %s", FName(f->Name).GetChars());
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}
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// inherit scope of original function
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if (sym->Variants[0].Implementation->ScopeUI = oldfunc->ScopeUI)
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sym->Variants[0].Flags = (sym->Variants[0].Flags&~(VARF_Play)) | VARF_UI;
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else if (sym->Variants[0].Implementation->ScopePlay = oldfunc->ScopePlay)
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sym->Variants[0].Flags = (sym->Variants[0].Flags&~(VARF_UI)) | VARF_Play;
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else sym->Variants[0].Flags = (sym->Variants[0].Flags&~(VARF_UI | VARF_Play));
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// inherit const from original function
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if (sym->Variants[0].Implementation->FuncConst = oldfunc->FuncConst)
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sym->Variants[0].Flags |= VARF_ReadOnly;
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clstype->Virtuals[vindex] = sym->Variants[0].Implementation;
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sym->Variants[0].Implementation->VirtualIndex = vindex;
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}
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@ -137,6 +137,9 @@ static void InitTokenMap()
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TOKENDEF (TK_Latent, ZCC_LATENT);
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TOKENDEF (TK_Virtual, ZCC_VIRTUAL);
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TOKENDEF (TK_VarArg, ZCC_VARARG);
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TOKENDEF (TK_UI, ZCC_UI);
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TOKENDEF (TK_Play, ZCC_PLAY);
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TOKENDEF (TK_AllowUI, ZCC_ALLOWUI);
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TOKENDEF (TK_NoNew, ZCC_NONEW);
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TOKENDEF (TK_Override, ZCC_OVERRIDE);
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TOKENDEF (TK_Final, ZCC_FINAL);
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@ -38,6 +38,9 @@ enum
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ZCC_Transient = 1 << 15,
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ZCC_VarArg = 1 << 16,
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ZCC_NoNew = 1 << 17,
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ZCC_UIFlag = 1 << 18, // there's also token called ZCC_UI
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ZCC_Play = 1 << 19,
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ZCC_AllowUI = 1 << 20,
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};
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// Function parameter modifiers
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