Remove unused struct

This commit is contained in:
dpjudas 2024-10-22 02:30:18 +02:00
commit 4fee895c2b

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@ -145,13 +145,6 @@ LevelMeshTileStats LevelMesh::GatherTilePixelStats()
return stats;
}
struct LevelMeshPlaneGroup
{
FVector4 plane = FVector4(0, 0, 1, 0);
int sectorGroup = 0;
std::vector<LevelMeshSurface*> surfaces;
};
void LevelMesh::PackStaticLightmapAtlas()
{
Lightmap.StaticAtlasPacked = true;