Remove unused struct
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1 changed files with 0 additions and 7 deletions
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@ -145,13 +145,6 @@ LevelMeshTileStats LevelMesh::GatherTilePixelStats()
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return stats;
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}
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struct LevelMeshPlaneGroup
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{
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FVector4 plane = FVector4(0, 0, 1, 0);
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int sectorGroup = 0;
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std::vector<LevelMeshSurface*> surfaces;
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};
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void LevelMesh::PackStaticLightmapAtlas()
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{
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Lightmap.StaticAtlasPacked = true;
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