- scriptified UpdateColorsets.
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4 changed files with 71 additions and 16 deletions
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@ -584,6 +584,14 @@ void EnumColorSets(PClassActor *cls, TArray<int> *out)
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qsort(&(*out)[0], out->Size(), sizeof(int), intcmp);
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}
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DEFINE_ACTION_FUNCTION(FPlayerClass, EnumColorSets)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FPlayerClass);
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PARAM_POINTER(out, TArray<int>);
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EnumColorSets(self->Type, out);
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return 0;
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}
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//==========================================================================
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//
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//
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@ -603,6 +611,14 @@ FPlayerColorSet *GetColorSet(PClassActor *cls, int setnum)
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return nullptr;
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}
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DEFINE_ACTION_FUNCTION(FPlayerClass, GetColorSetName)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FPlayerClass);
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PARAM_INT(setnum);
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auto p = GetColorSet(self->Type, setnum);
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ACTION_RETURN_INT(p ? p->Name.GetIndex() : 0);
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}
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//==========================================================================
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//
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//
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@ -667,6 +683,12 @@ DEFINE_ACTION_FUNCTION(_PlayerInfo, GetColor)
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ACTION_RETURN_INT(self->userinfo.GetColor());
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}
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DEFINE_ACTION_FUNCTION(_PlayerInfo, GetColorSet)
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{
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PARAM_SELF_STRUCT_PROLOGUE(player_t);
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ACTION_RETURN_INT(self->userinfo.GetColorSet());
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}
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DEFINE_ACTION_FUNCTION(_PlayerInfo, GetPlayerClassNum)
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{
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PARAM_SELF_STRUCT_PROLOGUE(player_t);
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