- Macro-fied all access to action functions.
SVN r1149 (trunk)
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parent
1983b5c586
commit
511c9366f7
42 changed files with 163 additions and 635 deletions
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@ -12,7 +12,7 @@
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// PIT_VileCheck
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// Detect a corpse that could be raised.
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//
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void A_Fire (AActor *self);
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DECLARE_ACTION(A_Fire)
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@ -32,13 +32,13 @@ DEFINE_ACTION_FUNCTION(AActor, A_VileStart)
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DEFINE_ACTION_FUNCTION(AActor, A_StartFire)
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{
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S_Sound (self, CHAN_BODY, "vile/firestrt", 1, ATTN_NORM);
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A_Fire (self);
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CALL_ACTION(A_Fire, self);
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}
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DEFINE_ACTION_FUNCTION(AActor, A_FireCrackle)
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{
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S_Sound (self, CHAN_BODY, "vile/firecrkl", 1, ATTN_NORM);
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A_Fire (self);
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CALL_ACTION(A_Fire, self);
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}
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DEFINE_ACTION_FUNCTION(AActor, A_Fire)
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@ -82,7 +82,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_VileTarget)
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self->tracer = fog;
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fog->target = self;
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fog->tracer = self->target;
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A_Fire (fog);
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CALL_ACTION(A_Fire, fog);
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}
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