SVN r753 (trunk)
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3 changed files with 7 additions and 4 deletions
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@ -3604,7 +3604,7 @@ void P_SpawnPlayer (mapthing2_t *mthing, bool tempplayer)
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{ // Give all cards in death match mode.
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p->mo->GiveDeathmatchInventory ();
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}
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else if (multiplayer && state == PST_REBORN && oldactor != NULL)
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else if ((multiplayer || (level.flags & LEVEL_ALLOWRESPAWN)) && state == PST_REBORN && oldactor != NULL)
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{ // Special inventory handling for respawning in coop
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p->mo->FilterCoopRespawnInventory (oldactor);
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}
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