- reverted the change of position where polyobjects get linked to the subsectors.
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3 changed files with 4 additions and 2 deletions
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@ -681,8 +681,6 @@ void R_SetupFrame (FRenderViewpoint &viewpoint, FViewWindow &viewwindow, AActor
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I_Error ("Tried to render from a NULL actor.");
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}
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PO_LinkToSubsectors();
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player_t *player = actor->player;
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unsigned int newblend;
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InterpolationViewer *iview;
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