- fixed some warnings.

- A_SetRenderStyle should not default to STYLE_None.
This commit is contained in:
Christoph Oelckers 2016-10-02 01:00:07 +02:00
commit 51ffd6d9c6
3 changed files with 2 additions and 3 deletions

View file

@ -821,7 +821,6 @@ void FSerializer::WriteObjects()
for (unsigned i = 0; i < w->mDObjects.Size(); i++)
{
auto obj = w->mDObjects[i];
player_t *player;
BeginObject(nullptr);
w->Key("classtype");