Reverted the path node system
Code reviews were unfavorable so better nix it before it finds wider use.
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21 changed files with 30 additions and 613 deletions
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@ -353,9 +353,6 @@ static FFlagDef ActorFlagDefs[]=
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DEFINE_FLAG(MF9, SHADOWBLOCK, AActor, flags9),
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DEFINE_FLAG(MF9, SHADOWAIMVERT, AActor, flags9),
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DEFINE_FLAG(MF9, DECOUPLEDANIMATIONS, AActor, flags9),
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DEFINE_FLAG(MF9, PATHING, AActor, flags9),
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DEFINE_FLAG(MF9, KEEPPATH, AActor, flags9),
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DEFINE_FLAG(MF9, NOPATHING, AActor, flags9),
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// Effect flags
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DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),
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