Fix compile error

This commit is contained in:
nashmuhandes 2024-10-24 11:15:59 +08:00
commit 521d44d623

View file

@ -44,7 +44,7 @@ static int InvalidateLightmap()
{
int count = 0;
for (auto& tile : level.levelMesh->LightmapTiles)
for (auto& tile : level.levelMesh->Lightmap.Tiles)
{
if (!tile.NeedsUpdate)
++count;