Fix compile error
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1 changed files with 1 additions and 1 deletions
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@ -44,7 +44,7 @@ static int InvalidateLightmap()
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{
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int count = 0;
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for (auto& tile : level.levelMesh->LightmapTiles)
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for (auto& tile : level.levelMesh->Lightmap.Tiles)
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{
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if (!tile.NeedsUpdate)
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++count;
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