- Removed DCanvas::Blit(), as it's no longer used.

- Added a function to create a texture from a stand-alone PNG file. The save/
  load menus now use this to get their thumbnails.


SVN r652 (trunk)
This commit is contained in:
Randy Heit 2007-12-28 01:54:14 +00:00
commit 522e7fe07f
10 changed files with 88 additions and 161 deletions

View file

@ -320,6 +320,7 @@ bool D3DFB::CreateResources ()
}
if (FAILED(D3DDevice->CreatePixelShader (GammaFixerDef, &GammaFixerShader)))
{
Printf ("Windowed mode gamma will not work.\n");
GammaFixerShader = NULL;
}
CurPixelShader = NULL;
@ -1371,9 +1372,6 @@ bool D3DFB::Begin2D()
Update();
In2D = 2;
// Set default state for 2D rendering.
SetAlphaBlend(TRUE, D3DBLEND_SRCALPHA, D3DBLEND_INVSRCALPHA);
return true;
}