Move SurfaceInfo and PortalInfo to vk_raytrace
Add VSMatrix * FVector4 operator
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5 changed files with 80 additions and 65 deletions
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@ -636,13 +636,6 @@ void DoomLevelMesh::SetupLightmapUvs()
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}
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surface.texPixels.resize(surface.texWidth * surface.texHeight);
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SurfaceInfo info;
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info.Normal = surface.plane.XYZ();
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info.PortalIndex = 0;
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info.SamplingDistance = (float)surface.sampleDimension;
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info.Sky = surface.bSky;
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surfaceInfo.Push(info);
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}
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{
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