- Disable softpoly models
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2 changed files with 3 additions and 3 deletions
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@ -43,7 +43,7 @@ void RenderPolyPlayerSprites::Render(PolyRenderThread *thread)
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//
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// We also can't move it because the model render code relies on it
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renderHUDModel = gl_IsHUDModelForPlayerAvailable(players[consoleplayer].camera->player);
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//renderHUDModel = gl_IsHUDModelForPlayerAvailable(players[consoleplayer].camera->player);
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const auto &viewpoint = PolyRenderer::Instance()->Viewpoint;
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