- moved the Stereo3D EyePose to their own file in hwrenderer/.
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13 changed files with 170 additions and 153 deletions
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@ -707,6 +707,7 @@ void D_Display ()
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wipe = false;
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wipegamestate = gamestate;
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}
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// No wipes when in a stereo3D VR mode
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else if (gamestate != wipegamestate && gamestate != GS_FULLCONSOLE && gamestate != GS_TITLELEVEL && (vr_mode == 0 || vid_rendermode != 4))
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{ // save the current screen if about to wipe
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switch (wipegamestate)
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