- use std::vector in GetFilesInFolder
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6 changed files with 21 additions and 20 deletions
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@ -1108,7 +1108,7 @@ void FTextureManager::SortTexturesByType(int start, int end)
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void FTextureManager::AddLocalizedVariants()
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{
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TArray<FolderEntry> content;
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std::vector<FolderEntry> content;
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fileSystem.GetFilesInFolder("localized/textures/", content, false);
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for (auto &entry : content)
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{
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