- Converted Strife's Programmer, Loremaster and Thingstoblowup to DECORATE.

- Fixed: Attacking a merchant in Strife didn't alert the enemies.


SVN r1121 (trunk)
This commit is contained in:
Christoph Oelckers 2008-08-06 22:59:24 +00:00
commit 535f209560
17 changed files with 444 additions and 545 deletions

View file

@ -31,11 +31,11 @@
#define mkdir(a,b) _mkdir (a)
#else
#include <sys/stat.h>
#endif
#ifdef HAVE_FPU_CONTROL
#include <fpu_control.h>
#endif
#endif
#ifdef HAVE_FPU_CONTROL
#include <fpu_control.h>
#endif
#include <float.h>
#ifdef unix
@ -2073,20 +2073,20 @@ void D_DoomMain (void)
const IWADInfo *iwad_info;
srand(I_MSTime());
// Set the FPU precision to 53 significant bits. This is the default
// for Visual C++, but not for GCC, so some slight math variances
// might crop up if we leave it alone.
#if defined(_FPU_GETCW)
{
int cw;
_FPU_GETCW(cw);
cw = (cw & ~_FPU_EXTENDED) | _FPU_DOUBLE;
_FPU_SETCW(cw);
}
#elif defined(_PC_53)
_control87(_PC_53, _MCW_PC);
#endif
// Set the FPU precision to 53 significant bits. This is the default
// for Visual C++, but not for GCC, so some slight math variances
// might crop up if we leave it alone.
#if defined(_FPU_GETCW)
{
int cw;
_FPU_GETCW(cw);
cw = (cw & ~_FPU_EXTENDED) | _FPU_DOUBLE;
_FPU_SETCW(cw);
}
#elif defined(_PC_53)
_control87(_PC_53, _MCW_PC);
#endif
PClass::StaticInit ();
atterm (C_DeinitConsole);