Added DONTFLIP flag.
- By default, when viewing a flat sprite from behind, the image is flipped around on the X axis. This may not always be desired, so this flag disables it.
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2 changed files with 3 additions and 1 deletions
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@ -269,6 +269,7 @@ static FFlagDef ActorFlagDefs[]=
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// [fgsfds] Flat sprites
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DEFINE_FLAG(RF, FLATSPRITE, AActor, renderflags),
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DEFINE_FLAG(RF, WALLSPRITE, AActor, renderflags),
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DEFINE_FLAG(RF, DONTFLIP, AActor, renderflags),
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// Bounce flags
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DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags),
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