- got rid of FileSystem::GetFileData.

Using FMemFile is better in all these places.
This commit is contained in:
Christoph Oelckers 2023-08-19 16:49:07 +02:00
commit 5398045f7d
14 changed files with 50 additions and 84 deletions

View file

@ -136,7 +136,7 @@ void FScanner::Open (const char *name)
//
// FScanner :: OpenFile
//
// Loads a script from a file. Uses new/delete for memory allocation.
// Loads a script from a file.
//
//==========================================================================

View file

@ -60,10 +60,10 @@ void FStringTable::LoadStrings (const char *language)
lastlump = 0;
while ((lump = fileSystem.FindLump ("LANGUAGE", &lastlump)) != -1)
{
auto lumpdata = fileSystem.GetFileData(lump);
auto lumpdata = fileSystem.ReadFile(lump);
if (!ParseLanguageCSV(lump, lumpdata))
LoadLanguage (lump, lumpdata);
if (!ParseLanguageCSV(lump, lumpdata.GetString(), lumpdata.GetSize()))
LoadLanguage (lump, lumpdata.GetString(), lumpdata.GetSize());
}
UpdateLanguage(language);
allMacros.Clear();
@ -77,9 +77,9 @@ void FStringTable::LoadStrings (const char *language)
//==========================================================================
TArray<TArray<FString>> FStringTable::parseCSV(const TArray<uint8_t> &buffer)
TArray<TArray<FString>> FStringTable::parseCSV(const char* buffer, size_t size)
{
const size_t bufLength = buffer.Size();
const size_t bufLength = size;
TArray<TArray<FString>> data;
TArray<FString> row;
TArray<char> cell;
@ -158,8 +158,8 @@ TArray<TArray<FString>> FStringTable::parseCSV(const TArray<uint8_t> &buffer)
bool FStringTable::readMacros(int lumpnum)
{
auto lumpdata = fileSystem.GetFileData(lumpnum);
auto data = parseCSV(lumpdata);
auto lumpdata = fileSystem.ReadFile(lumpnum);
auto data = parseCSV(lumpdata.GetString(), lumpdata.GetSize());
for (unsigned i = 1; i < data.Size(); i++)
{
@ -186,11 +186,11 @@ bool FStringTable::readMacros(int lumpnum)
//
//==========================================================================
bool FStringTable::ParseLanguageCSV(int lumpnum, const TArray<uint8_t> &buffer)
bool FStringTable::ParseLanguageCSV(int lumpnum, const char* buffer, size_t size)
{
if (buffer.Size() < 11) return false;
if (strnicmp((const char*)buffer.Data(), "default,", 8) && strnicmp((const char*)buffer.Data(), "identifier,", 11 )) return false;
auto data = parseCSV(buffer);
if (size < 11) return false;
if (strnicmp(buffer, "default,", 8) && strnicmp(buffer, "identifier,", 11 )) return false;
auto data = parseCSV(buffer, size);
int labelcol = -1;
int filtercol = -1;
@ -282,14 +282,14 @@ bool FStringTable::ParseLanguageCSV(int lumpnum, const TArray<uint8_t> &buffer)
//
//==========================================================================
void FStringTable::LoadLanguage (int lumpnum, const TArray<uint8_t> &buffer)
void FStringTable::LoadLanguage (int lumpnum, const char* buffer, size_t size)
{
bool errordone = false;
TArray<uint32_t> activeMaps;
FScanner sc;
bool hasDefaultEntry = false;
sc.OpenMem("LANGUAGE", buffer);
sc.OpenMem("LANGUAGE", buffer, (int)size);
sc.SetCMode (true);
while (sc.GetString ())
{

View file

@ -44,6 +44,7 @@
#include <stdlib.h>
#include <vector>
#include "basics.h"
#include "zstring.h"
#include "tarray.h"
@ -111,11 +112,10 @@ private:
LangMap allStrings;
TArray<std::pair<uint32_t, StringMap*>> currentLanguageSet;
void LoadLanguage (int lumpnum, const TArray<uint8_t> &buffer);
TArray<TArray<FString>> parseCSV(const TArray<uint8_t> &buffer);
bool ParseLanguageCSV(int lumpnum, const TArray<uint8_t> &buffer);
void LoadLanguage (int lumpnum, const char* buffer, size_t size);
TArray<TArray<FString>> parseCSV(const char* buffer, size_t size);
bool ParseLanguageCSV(int lumpnum, const char* buffer, size_t size);
bool LoadLanguageFromSpreadsheet(int lumpnum, const TArray<uint8_t> &buffer);
bool readMacros(int lumpnum);
void DeleteString(int langid, FName label);
void DeleteForLabel(int lumpnum, FName label);