- fixed: The charge attack of Heretic's imp is not precisely the same
as A_SkullAttack with a different speed so A_ImpMsAttack has been reinstated. SVN r2003 (trunk)
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6 changed files with 28 additions and 7 deletions
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@ -19,7 +19,6 @@
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// SkullAttack
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// Fly at the player like a missile.
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//
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#define SKULLSPEED (20*FRACUNIT)
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void A_SkullAttack(AActor *self, fixed_t speed)
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{
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@ -55,8 +54,6 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SkullAttack)
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A_SkullAttack(self, n);
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}
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DEFINE_ACTION_FUNCTION(AActor, A_BetaSkullAttack)
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{
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int damage;
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