- fixed: The charge attack of Heretic's imp is not precisely the same

as A_SkullAttack with a different speed so A_ImpMsAttack has been
  reinstated.


SVN r2003 (trunk)
This commit is contained in:
Christoph Oelckers 2009-11-27 13:23:02 +00:00
commit 53a6ffee15
6 changed files with 28 additions and 7 deletions

View file

@ -19,7 +19,6 @@
// SkullAttack
// Fly at the player like a missile.
//
#define SKULLSPEED (20*FRACUNIT)
void A_SkullAttack(AActor *self, fixed_t speed)
{
@ -55,8 +54,6 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SkullAttack)
A_SkullAttack(self, n);
}
DEFINE_ACTION_FUNCTION(AActor, A_BetaSkullAttack)
{
int damage;