- make stuff compile again
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5 changed files with 11 additions and 7 deletions
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@ -42,6 +42,7 @@
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#include "gstrings.h"
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#include "gi.h"
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#include "screenjob.h"
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#include "d_event.h"
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static void ReplaceIntermission(FName intname,FIntermissionDescriptor *desc)
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@ -910,14 +911,14 @@ DIntermissionController* F_StartFinale (const char *music, int musicorder, int c
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desc->mActions.Push(wiper);
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}
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return F_StartIntermission(desc, true, ending? FSTATE_EndingGame : FSTATE_ChangingLevel);
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return F_StartIntermission(desc, true);
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}
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else if (ending)
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{
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FIntermissionDescriptor **pdesc = IntermissionDescriptors.CheckKey(endsequence);
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if (pdesc != NULL)
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{
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return F_StartIntermission(*pdesc, false, ending? FSTATE_EndingGame : FSTATE_ChangingLevel);
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return F_StartIntermission(*pdesc, false);
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}
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}
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return nullptr;
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