Add sprite shadows for the software renderer
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7 changed files with 77 additions and 3 deletions
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@ -351,6 +351,8 @@ static FFlagDef ActorFlagDefs[]=
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DEFINE_FLAG(RF, DONTINTERPOLATE, AActor, renderflags),
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DEFINE_FLAG(RF, SPRITEFLIP, AActor, renderflags),
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DEFINE_FLAG(RF, ZDOOMTRANS, AActor, renderflags),
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DEFINE_FLAG(RF, CASTSPRITESHADOW, AActor, renderflags),
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DEFINE_FLAG(RF, NOSPRITESHADOW, AActor, renderflags),
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// Bounce flags
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DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags),
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