- removed some references to r_viewpoint in game code
Mainly to reduce number of search results.
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548ccb1df4
6 changed files with 32 additions and 26 deletions
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@ -857,12 +857,13 @@ void DStaticEventHandler::WorldTick()
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static FRenderEvent E_SetupRenderEvent()
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{
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FRenderEvent e;
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e.ViewPos = r_viewpoint.Pos;
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e.ViewAngle = r_viewpoint.Angles.Yaw;
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e.ViewPitch = r_viewpoint.Angles.Pitch;
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e.ViewRoll = r_viewpoint.Angles.Roll;
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e.FracTic = r_viewpoint.TicFrac;
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e.Camera = r_viewpoint.camera;
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auto &vp = r_viewpoint;
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e.ViewPos = vp.Pos;
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e.ViewAngle = vp.Angles.Yaw;
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e.ViewPitch = vp.Angles.Pitch;
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e.ViewRoll = vp.Angles.Roll;
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e.FracTic = vp.TicFrac;
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e.Camera = vp.camera;
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return e;
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}
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