- removed the obsolete Doomsday 1.8-style texture pack support.
This poorly integrated into the texture system and wasn't compatible with modern texture packs anymore so its usefulness was questionable.
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11 changed files with 8 additions and 436 deletions
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@ -89,8 +89,7 @@ DCanvas *PolyHardwareTexture::GetImage(const FMaterialState &state)
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if (tex->isHardwareCanvas()) clampmode = CLAMP_CAMTEX;
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else if ((tex->isWarped() || tex->shaderindex >= FIRST_USER_SHADER) && clampmode <= CLAMP_XY) clampmode = CLAMP_NONE;
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// Textures that are already scaled in the texture lump will not get replaced by hires textures.
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int flags = state.mMaterial->isExpanded() ? CTF_Expand : (gl_texture_usehires && !tex->isScaled() && clampmode <= CLAMP_XY) ? CTF_CheckHires : 0;
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int flags = state.mMaterial->isExpanded() ? CTF_Expand : 0;
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return GetImage(tex, translation, flags);
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}
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