- Removed WARPF_MULHEIGHT. Enable its ability by default.

- WARPF_ADDHEIGHT will simply change HeightOffset from multiplying to adding by default.
This commit is contained in:
MajorCooke 2015-08-10 15:03:29 -05:00
commit 54af1e379e
3 changed files with 1 additions and 3 deletions

View file

@ -698,7 +698,7 @@ int P_Thing_Warp(AActor *caller, AActor *reference, fixed_t xofs, fixed_t yofs,
{
zofs += reference->height + heightoffset;
}
else if (flags & WARPF_MULHEIGHT)
else
{
zofs += FixedMul(reference->height, heightoffset);
}