- Added new flag MF5_NOBLOODDECALS that prevents bleeding actors from spawning
blood decals. SVN r424 (trunk)
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@ -226,6 +226,7 @@ static flagdef ActorFlags[]=
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DEFINE_FLAG(MF5, OLDRADIUSDMG, AActor, flags5),
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DEFINE_FLAG(MF5, DEHEXPLOSION, AActor, flags5),
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DEFINE_FLAG(MF5, PIERCEARMOR, AActor, flags5),
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DEFINE_FLAG(MF5, NOBLOODDECALS, AActor, flags5),
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// Effect flags
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DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),
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