- safety commit.

This commit is contained in:
Christoph Oelckers 2016-03-26 01:03:02 +01:00
commit 558e04cb99
4 changed files with 18 additions and 22 deletions

View file

@ -2366,19 +2366,15 @@ void Net_DoCommand (int type, BYTE **stream, int player)
{
FTraceResults trace;
angle_t ang = players[player].mo->_f_angle() >> ANGLETOFINESHIFT;
angle_t pitch = (angle_t)(players[player].mo->_f_pitch()) >> ANGLETOFINESHIFT;
fixed_t vx = FixedMul (finecosine[pitch], finecosine[ang]);
fixed_t vy = FixedMul (finecosine[pitch], finesine[ang]);
fixed_t vz = -finesine[pitch];
DAngle ang = players[player].mo->Angles.Yaw;
DAngle pitch = players[player].mo->Angles.Pitch;
double c = pitch.Cos();
DVector3 vec(c * ang.Cos(), c * ang.Sin(), -pitch.Sin);
s = ReadString (stream);
if (Trace (players[player].mo->_f_X(), players[player].mo->_f_Y(),
players[player].mo->_f_Top() - (players[player].mo->_f_height()>>2),
players[player].mo->Sector,
vx, vy, vz, 172*FRACUNIT, 0, ML_BLOCKEVERYTHING, players[player].mo,
trace, TRACE_NoSky))
if (Trace (players[player].mo->PosPlusZ(players[player].mo->Height/2), players[player].mo->Sector,
vec, 172., 0, ML_BLOCKEVERYTHING, players[player].mo, trace, TRACE_NoSky))
{
if (trace.HitType == TRACE_HitWall)
{