Add bottomclip parameter to FillSimplePoly() for the software implementation
- Polygons will be clipped to bottomclip. If this is zero or below, they will be clipped to the bottom of the screen instead. This keeps the polygons from overwriting the status bar border for sofware 2D. The hardware version ignores it, since it always draws the status bar border every frame.
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5 changed files with 22 additions and 11 deletions
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@ -2046,7 +2046,8 @@ void AM_drawSubsectors()
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scale / scaley,
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rotation,
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colormap,
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floorlight
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floorlight,
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f_y + f_h
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);
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}
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}
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