- Add the DF2_NO_COOP_THING_SPAWNDM flag to prevent spawning MP things in coop. (#1165)

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dondiego 2020-08-29 21:08:08 +02:00 committed by GitHub
commit 560bbf0a9c
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4 changed files with 11 additions and 1 deletions

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@ -141,7 +141,7 @@ enum
// [BC] More dmflags. w00p!
enum
{
// DF2_YES_IMPALING = 1 << 0, // Player gets implaed on MF2_IMPALE items
// DF2_YES_IMPALING = 1 << 0, // Player gets impaled on MF2_IMPALE items
DF2_YES_WEAPONDROP = 1 << 1, // Drop current weapon upon death
// DF2_NO_RUNES = 1 << 2, // Don't spawn runes
// DF2_INSTANT_RETURN = 1 << 3, // Instantly return flags and skulls when player carrying it dies (ST/CTF)
@ -169,6 +169,7 @@ enum
DF2_KILLBOSSMONST = 1 << 25, // Kills all monsters spawned by a boss cube when the boss dies
DF2_NOCOUNTENDMONST = 1 << 26, // Do not count monsters in 'end level when dying' sectors towards kill count
DF2_RESPAWN_SUPER = 1 << 27, // Respawn invulnerability and invisibility
DF2_NO_COOP_THING_SPAWN = 1 << 28, // Don't spawn multiplayer things in coop games
};
// [RH] Compatibility flags.