- Add the DF2_NO_COOP_THING_SPAWNDM flag to prevent spawning MP things in coop. (#1165)
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4 changed files with 11 additions and 1 deletions
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@ -141,7 +141,7 @@ enum
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// [BC] More dmflags. w00p!
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enum
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{
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// DF2_YES_IMPALING = 1 << 0, // Player gets implaed on MF2_IMPALE items
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// DF2_YES_IMPALING = 1 << 0, // Player gets impaled on MF2_IMPALE items
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DF2_YES_WEAPONDROP = 1 << 1, // Drop current weapon upon death
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// DF2_NO_RUNES = 1 << 2, // Don't spawn runes
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// DF2_INSTANT_RETURN = 1 << 3, // Instantly return flags and skulls when player carrying it dies (ST/CTF)
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@ -169,6 +169,7 @@ enum
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DF2_KILLBOSSMONST = 1 << 25, // Kills all monsters spawned by a boss cube when the boss dies
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DF2_NOCOUNTENDMONST = 1 << 26, // Do not count monsters in 'end level when dying' sectors towards kill count
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DF2_RESPAWN_SUPER = 1 << 27, // Respawn invulnerability and invisibility
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DF2_NO_COOP_THING_SPAWN = 1 << 28, // Don't spawn multiplayer things in coop games
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};
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// [RH] Compatibility flags.
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