- Fixed: Thing_ProjectileAimed did not set the missile's speed correctly.

- The net start pane is now given focus when it is created, so it can
  receive keyboard input.
- Added playback of the "WeaponPickup" sound when a Hexen net game starts.
- Separated the different startup screens into classes for better
  modularization (which I should have done in the first place). (Sorry,
  have not done it for Linux yet, so that won't compile as-is.)


SVN r496 (trunk)
This commit is contained in:
Randy Heit 2007-03-06 01:33:18 +00:00
commit 560d4f8140
12 changed files with 370 additions and 303 deletions

View file

@ -512,7 +512,7 @@ void FTextureManager::AddTexturesLump (const void *lumpdata, int lumpsize, int p
tex->UseType = FTexture::TEX_Null;
}
TexMan.AddTexture (tex);
ST_Progress();
StartScreen->Progress();
}
}
}