Merge branch 'zdoom-rgb666-take3' of https://github.com/raa-eruanna/qzdoom into qzdoom-rgb666

# Conflicts:
#	src/r_draw.cpp
#	src/r_plane.cpp
#	src/r_things.h
#	src/v_draw.cpp
#	src/v_video.cpp
This commit is contained in:
Rachael Alexanderson 2016-12-24 19:00:28 -05:00
commit 564bfe482c
13 changed files with 1605 additions and 715 deletions

View file

@ -28,6 +28,9 @@
#include "f_wipe.h"
#include "c_cvars.h"
#include "templates.h"
#include "v_palette.h"
EXTERN_CVAR(Bool, r_blendmethod)
//
// SCREEN WIPE PACKAGE
@ -280,39 +283,80 @@ bool wipe_doBurn (int ticks)
fromold = (BYTE *)wipe_scr_start;
fromnew = (BYTE *)wipe_scr_end;
for (y = 0, firey = 0; y < SCREENHEIGHT; y++, firey += ystep)
if (!r_blendmethod)
{
for (x = 0, firex = 0; x < SCREENWIDTH; x++, firex += xstep)
for (y = 0, firey = 0; y < SCREENHEIGHT; y++, firey += ystep)
{
int fglevel;
for (x = 0, firex = 0; x < SCREENWIDTH; x++, firex += xstep)
{
int fglevel;
fglevel = burnarray[(firex>>SHIFT)+(firey>>SHIFT)*FIREWIDTH] / 2;
if (fglevel >= 63)
{
to[x] = fromnew[x];
}
else if (fglevel == 0)
{
to[x] = fromold[x];
done = false;
}
else
{
int bglevel = 64-fglevel;
DWORD *fg2rgb = Col2RGB8[fglevel];
DWORD *bg2rgb = Col2RGB8[bglevel];
DWORD fg = fg2rgb[fromnew[x]];
DWORD bg = bg2rgb[fromold[x]];
fg = (fg+bg) | 0x1f07c1f;
to[x] = RGB32k.All[fg & (fg>>15)];
done = false;
fglevel = burnarray[(firex>>SHIFT)+(firey>>SHIFT)*FIREWIDTH] / 2;
if (fglevel >= 63)
{
to[x] = fromnew[x];
}
else if (fglevel == 0)
{
to[x] = fromold[x];
done = false;
}
else
{
int bglevel = 64-fglevel;
DWORD *fg2rgb = Col2RGB8[fglevel];
DWORD *bg2rgb = Col2RGB8[bglevel];
DWORD fg = fg2rgb[fromnew[x]];
DWORD bg = bg2rgb[fromold[x]];
fg = (fg+bg) | 0x1f07c1f;
to[x] = RGB32k.All[fg & (fg>>15)];
done = false;
}
}
fromold += SCREENWIDTH;
fromnew += SCREENWIDTH;
to += SCREENPITCH;
}
fromold += SCREENWIDTH;
fromnew += SCREENWIDTH;
to += SCREENPITCH;
}
}
else
{
for (y = 0, firey = 0; y < SCREENHEIGHT; y++, firey += ystep)
{
for (x = 0, firex = 0; x < SCREENWIDTH; x++, firex += xstep)
{
int fglevel;
fglevel = burnarray[(firex>>SHIFT)+(firey>>SHIFT)*FIREWIDTH] / 2;
if (fglevel >= 63)
{
to[x] = fromnew[x];
}
else if (fglevel == 0)
{
to[x] = fromold[x];
done = false;
}
else
{
int bglevel = 64-fglevel;
const PalEntry* pal = GPalette.BaseColors;
DWORD fg = fromnew[x];
DWORD bg = fromold[x];
int r = MIN((pal[fg].r * fglevel + pal[bg].r * bglevel) >> 8, 63);
int g = MIN((pal[fg].g * fglevel + pal[bg].g * bglevel) >> 8, 63);
int b = MIN((pal[fg].b * fglevel + pal[bg].b * bglevel) >> 8, 63);
to[x] = RGB256k.RGB[r][g][b];
done = false;
}
}
fromold += SCREENWIDTH;
fromnew += SCREENWIDTH;
to += SCREENPITCH;
}
}
return done || (burntime > 40);
}
@ -347,19 +391,41 @@ bool wipe_doFade (int ticks)
BYTE *fromnew = (BYTE *)wipe_scr_end;
BYTE *fromold = (BYTE *)wipe_scr_start;
BYTE *to = screen->GetBuffer();
const PalEntry *pal = GPalette.BaseColors;
for (y = 0; y < SCREENHEIGHT; y++)
if (!r_blendmethod)
{
for (x = 0; x < SCREENWIDTH; x++)
for (y = 0; y < SCREENHEIGHT; y++)
{
DWORD fg = fg2rgb[fromnew[x]];
DWORD bg = bg2rgb[fromold[x]];
fg = (fg+bg) | 0x1f07c1f;
to[x] = RGB32k.All[fg & (fg>>15)];
for (x = 0; x < SCREENWIDTH; x++)
{
DWORD fg = fg2rgb[fromnew[x]];
DWORD bg = bg2rgb[fromold[x]];
fg = (fg+bg) | 0x1f07c1f;
to[x] = RGB32k.All[fg & (fg>>15)];
}
fromnew += SCREENWIDTH;
fromold += SCREENWIDTH;
to += SCREENPITCH;
}
}
else
{
for (y = 0; y < SCREENHEIGHT; y++)
{
for (x = 0; x < SCREENWIDTH; x++)
{
DWORD fg = fromnew[x];
DWORD bg = fromold[x];
int r = MIN((pal[fg].r * (64-bglevel) + pal[bg].r * bglevel) >> 8, 63);
int g = MIN((pal[fg].g * (64-bglevel) + pal[bg].g * bglevel) >> 8, 63);
int b = MIN((pal[fg].b * (64-bglevel) + pal[bg].b * bglevel) >> 8, 63);
to[x] = RGB256k.RGB[r][g][b];
}
fromnew += SCREENWIDTH;
fromold += SCREENWIDTH;
to += SCREENPITCH;
}
fromnew += SCREENWIDTH;
fromold += SCREENWIDTH;
to += SCREENPITCH;
}
}
return false;