- made camera textures operational again.

Now with proper separation of software rendering logic from the main part of the class.
This commit is contained in:
Christoph Oelckers 2018-12-11 00:01:45 +01:00
commit 5666e4c805
27 changed files with 518 additions and 459 deletions

View file

@ -1959,6 +1959,7 @@ void FLevelLocals::Tick ()
void FLevelLocals::Mark()
{
canvasTextureInfo.Mark();
for (auto &s : sectorPortals)
{
GC::Mark(s.mSkybox);