- made camera textures operational again.
Now with proper separation of software rendering logic from the main part of the class.
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27 changed files with 518 additions and 459 deletions
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@ -9900,7 +9900,7 @@ scriptwait:
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}
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else
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{
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FCanvasTextureInfo::Add (camera, picnum, STACK(1));
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level.canvasTextureInfo.Add(camera, picnum, STACK(1));
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}
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}
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sp -= 3;
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