- made camera textures operational again.
Now with proper separation of software rendering logic from the main part of the class.
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27 changed files with 518 additions and 459 deletions
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@ -3555,7 +3555,6 @@ void P_FreeLevelData ()
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MapThingsUserDataIndex.Clear();
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MapThingsUserData.Clear();
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linemap.Clear();
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FCanvasTextureInfo::EmptyList();
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R_FreePastViewers();
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P_ClearUDMFKeys();
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@ -3594,6 +3593,7 @@ void P_FreeLevelData ()
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FBehavior::StaticUnloadModules ();
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level.canvasTextureInfo.EmptyList();
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level.sections.Clear();
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level.segs.Clear();
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level.sectors.Clear();
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