- made camera textures operational again.

Now with proper separation of software rendering logic from the main part of the class.
This commit is contained in:
Christoph Oelckers 2018-12-11 00:01:45 +01:00
commit 5666e4c805
27 changed files with 518 additions and 459 deletions

View file

@ -3555,7 +3555,6 @@ void P_FreeLevelData ()
MapThingsUserDataIndex.Clear();
MapThingsUserData.Clear();
linemap.Clear();
FCanvasTextureInfo::EmptyList();
R_FreePastViewers();
P_ClearUDMFKeys();
@ -3594,6 +3593,7 @@ void P_FreeLevelData ()
FBehavior::StaticUnloadModules ();
level.canvasTextureInfo.EmptyList();
level.sections.Clear();
level.segs.Clear();
level.sectors.Clear();