- reduce backend's dependency on game state by using callbacks.
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29 changed files with 289 additions and 276 deletions
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@ -557,6 +557,13 @@ FBaseCVar* G_GetUserCVar(int playernum, const char* cvarname)
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return cvar;
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}
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static ticcmd_t emptycmd;
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ticcmd_t* G_BaseTiccmd()
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{
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return &emptycmd;
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}
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//
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// G_BuildTiccmd
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@ -574,7 +581,7 @@ void G_BuildTiccmd (ticcmd_t *cmd)
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ticcmd_t *base;
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base = I_BaseTiccmd (); // empty, or external driver
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base = G_BaseTiccmd ();
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*cmd = *base;
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cmd->consistancy = consistancy[consoleplayer][(maketic/ticdup)%BACKUPTICS];
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