Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2
# Conflicts: # src/common/rendering/gl/gl_shader.cpp # src/common/rendering/hwrenderer/data/buffers.h # src/common/rendering/v_video.h
This commit is contained in:
commit
57112742fe
298 changed files with 7614 additions and 3373 deletions
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@ -256,12 +256,12 @@ void VkRenderBuffers::CreateShadowmap()
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if (!ShadowmapSampler)
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{
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SamplerBuilder builder;
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builder.setMipmapMode(VK_SAMPLER_MIPMAP_MODE_NEAREST);
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builder.setMinFilter(VK_FILTER_NEAREST);
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builder.setMagFilter(VK_FILTER_NEAREST);
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builder.setAddressMode(VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE);
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ShadowmapSampler = builder.create(fb->device);
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SamplerBuilder samplerBuilder;
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samplerBuilder.setMipmapMode(VK_SAMPLER_MIPMAP_MODE_NEAREST);
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samplerBuilder.setMinFilter(VK_FILTER_NEAREST);
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samplerBuilder.setMagFilter(VK_FILTER_NEAREST);
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samplerBuilder.setAddressMode(VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE);
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ShadowmapSampler = samplerBuilder.create(fb->device);
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ShadowmapSampler->SetDebugName("VkRenderBuffers.ShadowmapSampler");
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}
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}
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@ -150,7 +150,7 @@ static const char *shaderBindings = R"(
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int useVertexData;
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vec4 uVertexColor;
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vec4 uVertexNormal;
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vec4 uGlowTopPlane;
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vec4 uGlowTopColor;
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vec4 uGlowBottomPlane;
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@ -325,20 +325,20 @@ void VulkanDevice::CreateInstance()
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if (debugLayerFound)
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{
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VkDebugUtilsMessengerCreateInfoEXT createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
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createInfo.messageSeverity =
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VkDebugUtilsMessengerCreateInfoEXT dbgCreateInfo = {};
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dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
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dbgCreateInfo.messageSeverity =
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//VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
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//VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
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createInfo.messageType =
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dbgCreateInfo.messageType =
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VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
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createInfo.pfnUserCallback = DebugCallback;
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createInfo.pUserData = this;
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result = vkCreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger);
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dbgCreateInfo.pfnUserCallback = DebugCallback;
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dbgCreateInfo.pUserData = this;
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result = vkCreateDebugUtilsMessengerEXT(instance, &dbgCreateInfo, nullptr, &debugMessenger);
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CheckVulkanError(result, "vkCreateDebugUtilsMessengerEXT failed");
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DebugLayerActive = true;
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@ -347,8 +347,6 @@ void VulkanDevice::CreateInstance()
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VkBool32 VulkanDevice::DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT* callbackData, void* userData)
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{
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VulkanDevice *device = (VulkanDevice*)userData;
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static std::mutex mtx;
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static std::set<FString> seenMessages;
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static int totalMessages;
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@ -57,8 +57,6 @@
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#include "engineerrors.h"
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#include "c_dispatch.h"
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void Draw2D(F2DDrawer *drawer, FRenderState &state);
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EXTERN_CVAR(Bool, r_drawvoxels)
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EXTERN_CVAR(Int, gl_tonemap)
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EXTERN_CVAR(Int, screenblocks)
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@ -392,8 +390,8 @@ void VulkanFrameBuffer::PrecacheMaterial(FMaterial *mat, int translation)
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int numLayers = mat->NumLayers();
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for (int i = 1; i < numLayers; i++)
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{
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auto systex = static_cast<VkHardwareTexture*>(mat->GetLayer(i, 0, &layer));
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systex->GetImage(layer->layerTexture, 0, layer->scaleFlags);
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auto syslayer = static_cast<VkHardwareTexture*>(mat->GetLayer(i, 0, &layer));
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syslayer->GetImage(layer->layerTexture, 0, layer->scaleFlags);
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}
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}
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@ -421,7 +419,6 @@ IDataBuffer *VulkanFrameBuffer::CreateDataBuffer(int bindingpoint, bool ssbo, bo
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{
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auto buffer = new VKDataBuffer(bindingpoint, ssbo, needsresize);
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auto fb = GetVulkanFrameBuffer();
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switch (bindingpoint)
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{
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case LIGHTBUF_BINDINGPOINT: LightBufferSSO = buffer; break;
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@ -407,18 +407,18 @@ VulkanDescriptorSet* VkMaterial::GetDescriptorSet(const FMaterialState& state)
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{
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for (int i = 1; i < numLayers; i++)
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{
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auto systex = static_cast<VkHardwareTexture*>(GetLayer(i, 0, &layer));
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auto systeximage = systex->GetImage(layer->layerTexture, 0, layer->scaleFlags);
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update.addCombinedImageSampler(descriptor.get(), i, systeximage->View.get(), sampler, systeximage->Layout);
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auto syslayer = static_cast<VkHardwareTexture*>(GetLayer(i, 0, &layer));
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auto syslayerimage = syslayer->GetImage(layer->layerTexture, 0, layer->scaleFlags);
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update.addCombinedImageSampler(descriptor.get(), i, syslayerimage->View.get(), sampler, syslayerimage->Layout);
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}
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}
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else
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{
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for (int i = 1; i < 3; i++)
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{
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auto systex = static_cast<VkHardwareTexture*>(GetLayer(i, translation, &layer));
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auto systeximage = systex->GetImage(layer->layerTexture, 0, layer->scaleFlags);
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update.addCombinedImageSampler(descriptor.get(), i, systeximage->View.get(), sampler, systeximage->Layout);
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auto syslayer = static_cast<VkHardwareTexture*>(GetLayer(i, translation, &layer));
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auto syslayerimage = syslayer->GetImage(layer->layerTexture, 0, layer->scaleFlags);
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update.addCombinedImageSampler(descriptor.get(), i, syslayerimage->View.get(), sampler, syslayerimage->Layout);
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}
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numLayers = 3;
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}
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@ -82,7 +82,7 @@ void VkSamplerManager::SetTextureFilterMode()
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void VkSamplerManager::Create()
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{
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int filter = sysCallbacks.DisableTextureFilter && sysCallbacks.DisableTextureFilter()? 0 : gl_texture_filter;
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for (int i = CLAMP_NONE; i <= CLAMP_XY; i++)
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{
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SamplerBuilder builder;
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