Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2
# Conflicts: # src/common/rendering/gl/gl_shader.cpp # src/common/rendering/hwrenderer/data/buffers.h # src/common/rendering/v_video.h
This commit is contained in:
commit
57112742fe
298 changed files with 7614 additions and 3373 deletions
|
|
@ -256,12 +256,12 @@ void VkRenderBuffers::CreateShadowmap()
|
|||
|
||||
if (!ShadowmapSampler)
|
||||
{
|
||||
SamplerBuilder builder;
|
||||
builder.setMipmapMode(VK_SAMPLER_MIPMAP_MODE_NEAREST);
|
||||
builder.setMinFilter(VK_FILTER_NEAREST);
|
||||
builder.setMagFilter(VK_FILTER_NEAREST);
|
||||
builder.setAddressMode(VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE);
|
||||
ShadowmapSampler = builder.create(fb->device);
|
||||
SamplerBuilder samplerBuilder;
|
||||
samplerBuilder.setMipmapMode(VK_SAMPLER_MIPMAP_MODE_NEAREST);
|
||||
samplerBuilder.setMinFilter(VK_FILTER_NEAREST);
|
||||
samplerBuilder.setMagFilter(VK_FILTER_NEAREST);
|
||||
samplerBuilder.setAddressMode(VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE);
|
||||
ShadowmapSampler = samplerBuilder.create(fb->device);
|
||||
ShadowmapSampler->SetDebugName("VkRenderBuffers.ShadowmapSampler");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue