- Fixed GCC/Clang compiler errors and warnings.
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3 changed files with 9 additions and 8 deletions
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@ -56,7 +56,7 @@
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#include "p_acs.h"
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#include "p_terrain.h"
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static void CopyPlayer (player_t *dst, player_t *src, const char *name);
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void CopyPlayer (player_t *dst, player_t *src, const char *name);
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static void ReadOnePlayer (FArchive &arc, bool skipload);
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static void ReadMultiplePlayers (FArchive &arc, int numPlayers, int numPlayersNow, bool skipload);
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static void SpawnExtraPlayers ();
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@ -255,7 +255,7 @@ static void ReadMultiplePlayers (FArchive &arc, int numPlayers, int numPlayersNo
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delete[] nametemp;
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}
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static void CopyPlayer (player_t *dst, player_t *src, const char *name)
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void CopyPlayer (player_t *dst, player_t *src, const char *name)
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{
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// The userinfo needs to be saved for real players, but it
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// needs to come from the save for bots.
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