Draw depth pass and portal occlusion test

This commit is contained in:
dpjudas 2023-10-31 03:04:20 +01:00 committed by Magnus Norddahl
commit 57fe68c8a1
6 changed files with 71 additions and 14 deletions

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@ -268,6 +268,7 @@ public:
std::unique_ptr<TriangleMeshShape> Collision;
TArray<LevelSubmeshDrawRange> DrawList;
TArray<LevelSubmeshDrawRange> PortalList;
// Lightmap atlas
int LMTextureCount = 0;