Draw depth pass and portal occlusion test
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6 changed files with 71 additions and 14 deletions
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@ -268,6 +268,7 @@ public:
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std::unique_ptr<TriangleMeshShape> Collision;
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TArray<LevelSubmeshDrawRange> DrawList;
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TArray<LevelSubmeshDrawRange> PortalList;
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// Lightmap atlas
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int LMTextureCount = 0;
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