Move depth fade definition to GLDEFS
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10 changed files with 12 additions and 16 deletions
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@ -1346,6 +1346,11 @@ class GLDefsParser
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sc.MustGetFloat();
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mlay.SpecularLevel = (float)sc.Float;
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}
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else if (sc.Compare("depthfadethreshold"))
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{
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sc.MustGetFloat();
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tex->DepthFadeThreshold = (float)sc.Float;
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}
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else if (sc.Compare("speed"))
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{
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sc.MustGetFloat();
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