Move depth fade definition to GLDEFS

This commit is contained in:
nashmuhandes 2024-09-09 18:08:10 +08:00 committed by Nash Muhandes
commit 58fecd4b92
10 changed files with 12 additions and 16 deletions

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@ -1346,6 +1346,11 @@ class GLDefsParser
sc.MustGetFloat();
mlay.SpecularLevel = (float)sc.Float;
}
else if (sc.Compare("depthfadethreshold"))
{
sc.MustGetFloat();
tex->DepthFadeThreshold = (float)sc.Float;
}
else if (sc.Compare("speed"))
{
sc.MustGetFloat();