Move depth fade definition to GLDEFS
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10 changed files with 12 additions and 16 deletions
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@ -2130,7 +2130,6 @@ DEFINE_FIELD(AActor, UnmorphTime)
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DEFINE_FIELD(AActor, MorphFlags)
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DEFINE_FIELD(AActor, PremorphProperties)
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DEFINE_FIELD(AActor, MorphExitFlash)
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DEFINE_FIELD(AActor, DepthFadeThreshold)
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DEFINE_FIELD_X(FCheckPosition, FCheckPosition, thing);
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DEFINE_FIELD_X(FCheckPosition, FCheckPosition, pos);
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